By John Papadopoulos
Publication Date: 2025-11-15 04:50:00
NetEase has released its new Wuxia open-world action-adventure RPG, Where Winds Meet, on PC. This is a game a lot of PC gamers have been looking forward to. So, before publishing our PC Performance Analysis, I decided to take a look at its performance at Native 4K on the NVIDIA RTX 5090.
For these early benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and the NVIDIA GeForce RTX 5090. I also used Windows 10 64-bit and the GeForce 581.80 driver.
Where Winds Meet supports Intel XeSS, AMD FSR, and NVIDIA DLSS. To use them, you’ll have to run the game in DX12. By default, the game uses the DX11 API. To enable DX12, you’ll have to launch the game from the Steam client and then select the DX12 version.
Where Winds Meet does not have a built-in benchmark tool. So, for these early tests, I used the forest area after the prologue. For our PC Performance Analysis, I’ll progress the game so that I can get to a city. Still, these early tests should give you an idea of how the game runs in its first areas.
Although NVIDIA stated that Where Winds Meet will launch with support for DLSS 4 Multi-Frame Gen, there isn’t any in-game setting to enable it. Moreover, I could not enable MFG X2 or X3 via the NVIDIA App. Right now, the latest version of the NVIDIA App does not have a profile for it. I could not enable them even when I manually added the game’s executable file (or when I changed the Global Settings).
The good news is that Where Winds Meet is not…



