By Kosta Andreadis
Publication Date: 2026-09-24 06:24:00
NVIDIA’s new RTX Kit 2026.3 update is here for developers, with the two notable additions being RTX Mega Geometry 2.0 and RTX Neural Texture Compression.
TL;DR: NVIDIA’s RTX Kit 2026.3 for developers adds RTX Mega Geometry 2.0 and RTX Neural Texture Compression 0.10 beta. The update brings DirectX 12 Agility SDK preview support, Windows ARM64 compatibility, and improvements to ray-traced scenes, texture compression, and several other RTX tools.
RTX Neural Texture Compression is one of those technologies that could become a game changer for PC gaming, leveraging AI for texture compression and RTX Tensor Cores for real-time texture decompression. This means massive savings in VRAM and memory, up to a reported 90% in some scenarios. This would let modern 8GB GPUs play games with maximum texture quality while using considerably less memory overall.

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As part of NVIDIA’s new RTX Kit 2026.3 update, RTX Neural Texture Compression 0.10 beta is now available for game developers. Although still early, this update adds support for the Microsoft DirectX 12 Agility SDK preview with Linear Algebra for neural textures in DirectX. Interestingly, this update also adds support for Windows on Arm, paving the way for the technology to also be available on RTX Spark devices. With these updates, we’re getting closer to seeing RTX Neural Texture Compression live in an actual game.
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