By 80.lv
Publication Date: 2026-04-06 07:17:00
At GTC 2026, NVIDIA presented a talk on neural rendering, focusing on the core computational approaches and showing how the differentiable GPU programming layer dramatically expands the high-performance compute ecosystem.
Neural rendering includes applying machine learning to the final image, DLSS 5 being one such example, but also extends to using ML directly inside the rendering pipeline itself, where small neural networks evaluate materials, decode textures, and compute shading results.
One of the applications of neural rendering is Neural Texture Compression (NTC), an ML approach for a more efficient storage of textures. For example, with NTC, the Tuscan Villa scene shown below can be rendered with 970 MB instead of 6.5 GB of VRAM, without significant changes in quality but featuring a reduced memory footprint.