Xenoblade Chronicles 3 is finally out, and it turns out you’ll probably be running a lot more than last time.
The term JRPG will generally evoke a reaction like “oh this game is going to be big” from most people. But big can mean different things, such as: B. how long the game actually lasts or how many side quests there are. For Xenoblade Chronicles 3, that means the world is essentially five times bigger than the previous entry, at least according to one of the game’s directors, Koh Kojima.
Nintendo lately shared an interview with three of the lead developers of Xenoblade Chronicles 3, including Kojima, director Genki Yokota and writer Tetsuya Takahashi. And in the interview, the three dished up various details about the latest game in the series, as well as the series as a whole.
In particular, Kojima talked about how big the game is. “So I actually did the math, and it turns out that the total walkable area in this game is more than five times larger than in the second title,” Kojima said, while noting that he hoped the third game would be as huge of the content, but the interviewer, noting Kojima, had hoped the same for the second game.
Interestingly, in the same interview, Yokota noted that the game will get a little more story via an expansion pass. “We will add a new story at the end of the expansion pass and we are thinking about making the content volume as large as possible Xenoblade Chronicles 2: Torna – The Golden Land“, Yokota said. “There will be quite a large amount of content that will not let you down.”
An expansion pass hadn’t been confirmed before, but it’s not particularly surprising considering Xenoblade Chronicles 2 got one too.
At VG247 Xenoblade Chronicles 3 reviewwe weren’t quite ready to give it a review, saying, “Xenoblade Chronicles 3 is burning so slow that I’m not ready to give a review. I have more to play, more to see and more to do. At the same time, I can already recommend it unreservedly and I’m happy to say that it’s now my favorite part of the series.”