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With Revenue Share Shrinking, Does Nvidia Need Gaming Anymore?

With Revenue Share Shrinking, Does Nvidia Need Gaming Anymore?

By Jon Martindale
Publication Date: 2026-02-28 16:36:00

If you were wondering why Nvidia isn’t releasing any consumer gaming graphics cards this year, just take a look at its latest earnings report. In the last quarter, Nvidia earned over $68 billion in revenue, but just 5.5% of that came from gaming. That’s $3.8 billion from GPUs, gaming laptop integrations, GeForce Now—all of it—while data centers raked in over $62 billion.

It’s easy to forget that Nvidia’s status as the world’s most valuable company is a relatively new phenomenon. In fiscal year 2020, revenue was just $10.9 billion. By 2022, it had more than doubled to $26 billion and then exploded to $131 billion last year. It’s now at $216 billion for the fiscal year that ended on Jan. 25, 2026.

Gaming used to account for a much larger share of revenue. “Gaming was Nvidia’s biggest revenue driver in Q2 of 2020, making up 51% of total sales. Data centers, by comparison, accounted for just 25%. The rest came from professional visualization (11%), automotive (8%), and OEM & other (4%),” writes analyst Jonathan Hobbs. “Fast forward to today, and the mix looks completely different. Data centers now generate 90% of Nvidia’s revenue, a shift fueled by the explosion in AI.”

(Credit: BullFincher)

According to BullFincher, gaming revenue accounted for 17.15% of total revenue in FY 2024, but dipped to 8.7% in 2025 and is at 7.43% for FY 2026.

That said, Nvidia still earns a lot from gaming; revenue was up 47% year over year, thanks to strong demand…

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