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Nvidia just solved their VRAM problem, but not by giving out more VRAM

Nvidia just solved their VRAM problem, but not by giving out more VRAM

By Samarveer Singh
Publication Date: 2026-04-19 18:01:00

For years now, the GPU conversation has revolved around VRAM, and rightly so. 6GB became 8GB, and 8GB became the new minimum, which, suddenly, started feeling like it wasn’t enough. Modern games have ballooned in size, textures have gotten much sharper, and memory demands have clearly spiraled out of control.

At GTC 2026, Nvidia didn’t respond the way most people expected. For starters, we didn’t get any new RTX 50 series Super cards or larger memory pools across the board, either. Instead, they’ve introduced a way to need less VRAM now. Neural Texture Compression is a new approach to traditional texturing in games, and if it sticks, it could flip on its head what “enough VRAM” even means.


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