By Hassam Nasir
Publication Date: 2026-04-04 15:33:00
As games become more complex and photorealistic, the industry has increasingly relied on upscaling technology to meet surging hardware demands. One of the biggest issues arising from this subpar optimization is VRAM usage, which has risen sharply over the past few years. To combat this, Nvidia has developed a technology called “Neural Texture Compression” (NTC), which was brought up again in today’s GTC talk. The best graphics cards will be able to leverage Nvidia’s NTC technology.
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In the example below, Nvidia ran a Tuscan Villa Scene that was consuming 6.5 GB of VRAM with standard block compression, but switching to NTC reduced that to just 970 MB, and the image looks identical. Previously, another demo from the company showed a flight helmet with 272 MB of uncompressed textures — block compression cut that down to 98 MB, but NTC reduced it to just 11.37 MB, about 24x less than the original.
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