Microsoft announced today that it is partnering with Gameye, a Rotterdam-based company that focuses on delivering enhanced multiplayer infrastructure for multiplayer games. Through the partnership, Gameye’s container-based system will join Microsoft Azure to give Microsoft Studios developers access to the APIs necessary to enable low-latency multiplayer and competitive play across their games.
“Through this collaboration, Gameye will work with Microsoft Azure to provide the market with a cutting edge, scalable multiplayer API, a solution that engages container server technology and an enterprise grade orchestrator to take competitive gaming to new heights of connectivity and stability,” Gameye said in a press release. Gameye’s tech is meant to help players access a network of the “lowest latency servers,” potentially killing lag and ensuring competitive play remains as responsive as possible.
Gameye says it will be able to deploy containers within five seconds anywhere in the world, and each container can scale based on the need of the game. With the ability to scale up and downscale rapidly with sessions and matches, the partnership with Azure will allow Gameye’s tech to be rolled out worldwide.
“We’re thrilled to be recognised by an industry leader as iconic and visionary as Microsoft for the potential our technology can offer to their game studios,” said Gameye CEO Sebastiaan Heijne in a press release. “Our API is the fastest and most advanced that the industry has seen so far, and with Microsoft we will become an industry-leading benchmark in container server technology.”
Gameye will be on hand to demonstrate its tech at the Microsoft stand at GDC 2019 later this month.