By Kyle Orland
Publication Date: 2026-03-13 15:31:00
Getting everyone on board
Microsoft first rolled out Advanced Shader Delivery in its SDK last September and added support to the ROG Xbox Ally as a proof of concept by October. Microsoft said that the addition reduced launch times in games like Avowed by “as much as 85 percent,” which is a big deal on battery-limited handhelds.
Getting Advanced Shader Delivery adopted across the wider PC gaming ecosystem has been a slower process. Nvidia says it is “working closely with Microsoft” to add Advanced Shader Delivery support to its GeForce RTX line “later this year,” and Intel says it’s “looking forward to releasing a driver supporting ASD in the near future.” Qualcomm also said it plans to “debut this feature soon on Qualcomm Adreno X2 GPUs,” for what it’s worth.
Even with hardware support, game engine makers will have to integrate Microsoft’s SODB APIs to streamline the setup process for game developers. Epic Games says it is “doing…