LONDON, June 15, 2022 (GLOBE NEWSWIRE) — E-gaming providers are revamping their cloud gaming subscriptions, expanding their gaming portfolio and making their games available on more platforms. All that is needed for cloud gaming is a subscription, a smartphone, TV or laptop and an internet connection. Telcos are well positioned to capitalize on the cloud computing market. Telcos can provide end users with the connectivity to support cloud gaming and the network infrastructure such as data centers for cloud gaming providers.
That European E-Gaming Market Research Report offered by GlobalData Plc highlights the latest developments at a selection of global e-gaming and entertainment companies. It also examines telcos’ value propositions for e-gaming and esports and provides a list of detailed examples of e-gaming and e-sports activities and offerings by telcos in Europe.
KHey Europe E–gaming market tendencies
A major trend in the e-gaming and esports market is the increasing…