Basemark – Unleashing the Power of Benchmarking

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Basemark has recently introduced a new ray tracing benchmark called Breaking Limit, designed to assess GPU performance on a range of devices, including PCs with NVIDIA, AMD, and Intel GPU hardware. The benchmark includes two modes: a standard mode for all platforms and an Ultra mode for high-end GPUs. It also supports FSR (AMD FidelityFX Super Resolution) and DLSS (NVIDIA Deep Learning Super Sampling), along with DirectX 12 and Vulkan APIs.

The Breaking Limit benchmark offers two distinct workloads: Breaking Limit for mobile devices, laptops, and desktops with ray tracing-capable GPUs, and Breaking Limit Ultra for high-end desktops. It also includes tests for popular AI upscaling techniques like FSR and DLSS. The benchmark can be downloaded for free to test on compatible devices.

NVIDIA’s GeForce RTX 4090 OC results showed significant performance gains when using the DirectX 12 API compared to Vulkan. DLSS2 outperformed FSR2 in terms of native performance and overall metrics. Future updates may include support for XeSS and added features like frame generation.

In conclusion, Basemark’s Breaking Limit benchmark provides a comprehensive evaluation of GPU performance, catering to a wide range of devices and hardware configurations. It showcases the capabilities of ray tracing technology and AI upscaling techniques, offering valuable insights into the performance of different GPUs on various platforms. The comparison between DLSS2 and FSR2 highlights the impact of different algorithms on overall performance, paving the way for further advancements in GPU benchmarking.

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https://wccftech.com/basemark-breaking-limit-ray-tracing-benchmark-tested-with-nvidia-amd-intel-gpus/amp/