Amazon GameLift achieves 100 million concurrently connected users per game | Amazon Web Services

Amazon GameLift achieves 100 million concurrently connected users per game | Amazon Web Services

Demonstrating the extreme scalability of Amazon GameLift, Amazon Web Services (AWS) has benchmark tested support for up to 100 million concurrent users (CCU) for a single game—a groundbreaking feat for the AWS managed…

Article Source
https://aws.amazon.com/blogs/gametech/amazon-gamelift-achieves-100-million-concurrently-connected-users-per-game/