Meta Cuts VR Staff to Double Down on Wearables as Snap’s Collapsed Perplexity Deal Reshapes AR Industry Bets

Meta Cuts VR Staff to Double Down on Wearables as Snap’s Collapsed Perplexity Deal Reshapes AR Industry Bets

By Kyle Belmonte
Publication Date: 2026-05-14 19:34:00

Four of the world’s largest technology companies are staking competing claims on the augmented reality wearables market this week, as Meta’s January 2026 layoffs of roughly 1,000 Reality Labs employees and its reallocation of budget toward AI-powered glasses put competitive pressure on Apple, Google, and a Snap that is still absorbing the financial consequences of a collapsed $400 million AI search partnership with Perplexity. The deal’s termination, disclosed in Snap’s May 6 earnings report, has redrawn the strategic map just days before Google I/O 2026 opens on May 19 with a confirmed preview of Android XR smart glasses — making this the most consequential week for wearable computing since Apple launched Vision Pro in February 2024.

If you are deciding whether to invest in an AR device, build on one of these platforms, or simply want to understand which company is most likely to define the category, the next 18 months will answer that question. Here is what each major player is doing — and what it means for you.

Meta Exits the Metaverse and Redirects Billions Toward Wearable Hardware

Meta’s strategic shift is no longer speculative. In January 2026, the company cut approximately 1,000 positions from its Reality Labs division — roughly 10% of the unit responsible for Quest headsets and Horizon Worlds — and in March made additional cuts affecting several hundred more employees across the division. The reductions follow cumulative Reality Labs losses exceeding $70…